Portal - is one of the Legendary fruits in the game and is of the Natural type.
Portal Fruit
Wiki
When to Eat?
Portal is best eaten in Third Sea or in the later levels of Second Sea, once you've unlocked all abilities.
We don't recommend eating it early, as many skills require high mastery, and the fruit is really weak at grinding. In other words, eat it while leveling up.
For leveling up, it's best to choose something else.
Is Strong in:
Mobility [S+Tier], Cooldowns [A+Tier], On The Seas [A-Tier]
Mastery Requirements
High Mastery
Special Features
Portal provides excellent mobility, in fact, it's the most mobile fruit in the game. It has movement skills, creates invisibility, and can create portals.
Portal, whose moves focus on teleports and stuns, will be needed for specific purposes. This fruit isn't designed for damage or farming—its damage is quite low.
Portal is frankly weak against tanky and durable fruits like Rubber and Diamond, as well as Mammoth and Buddha, as it has low damage and is simply difficult to take down.
It will be on par with Quake and Blizzard.
It usually looks stronger against Sand and Dark, but struggles with Love due to Love's AoE.
Where to Find & How to get?
Blox Fruit Dealer ($1,900,000 or R$2,000).
Average quantity in Third Sea or try at stock ~6%.
Portal: Strength Guide
Player vs Player: 8/10 - Strong fruit for PvP (but weak damage) due to the strength of its creature and special skills. It's better suited for transport or for self-directed purposes.
Grinding: 4/10 - Not focused on AoE damage or fast farm mobs therefore not very well suited for grinding and farming both on the ground and on the First Second and Third Seas.
Area of Effect: 5/10 -
Attack: 6/10 - All skills with small stuns (0.5-1.5 seconds), + break Instinct (Z, X, C, V)
Damage: 5/10 - If you're looking for a fruit with killer damage and you have a Portal and something else in your arsenal, take a closer look at the second fruit, as there's a good chance you'll like its damage more and it'll be more useful.
Defense: 7/10 - The Portal can be used for defensive actions and tactics, but only based on your personal skills and the Portal's unrivaled mobility, meaning you should constantly try to dodge attacks and avoid damage. Otherwise, this fruit isn't particularly suitable for defensive actions, as it has no immunity or damage reduction. In general, you can only rely on avoiding damage through portals.
Knockback: 7/10 -
Cooldown: 8/10 - Portal's cooldowns are very fast, without significant delay, and are among the fastest in the game. This allows you to use Portal for spamming and other PvP actions, outperforming your opponent. Examples: Z (Portal Dash) (7 seconds), C (World Warp) (19 seconds), V (Dimensional Slash) (14 seconds), F (Quantum Leap) (9 seconds).
Range: 4/10 -
Mobility: 10/10 - The most mobile fruit in the game. The skills themselves hint that there are definitely at least 10 points out of 10.
Combo potential: 7/10 - A good option for various combos, but with the caveat that Portal is not a fruit for close or long-range combat and performs this function extremely poorly.
On the Seas: 7/10 - Traveling through the First, Second, and Third Seas—this is where the Portal can be useful. It shouldn't be relied upon too heavily in grinding raids and PvP.
rated chart:
83/130
Portal Abilities: Showcase
Portal Leap
A medium-distance overhead jump with a somersault.
Instinct-Trickable: YES
Cooldown: 3.5 seconds.
Energy: -
Breaks Instinct: YES
Portal Dash
A sharp throw forward, after which several portals open around you above you, and in the end, a huge boulder falls on you, creating a funnel and in a not very large radius, hitting everything that falls within the radius of action, also stunning and knocking back enemies.
Instinct-Trickable: YES
Cooldown: 7.5 seconds.
Energy: 15.
Breaks Instinct: YES
Parallel Escape
A fantastic teleportation ability for evading enemies. You create a teleport that moves you away from an attacking enemy by a significant distance, which can't be reached for several seconds.
Instinct-Trickable: YES
Cooldown: 18.75 seconds.
Energy: 50.
Breaks Instinct: YES
World Warp
A fantastic option for teleporting between maps. You open the menu and select a teleportation location. Then, by entering the portal with your allies, you can teleport to the specified map.
Instinct-Trickable: YES
Cooldown: 16.5 seconds.
Energy: 100.
Breaks Instinct: YES
Dimensional Rift
Creates a rift to another dimension that can be used to pull enemies into it. The only exit is at the top of the rift—meaning, in many cases, it's impossible. This effect lasts until your energy is depleted, you die, or you close the rift yourself.
Instinct-Trickable: YES
Cooldown: 12-24 seconds.
Energy: 100 (Activation).
Breaks Instinct: YES
Quantum Leap
Creates a teleportation point near you and at the click cursor's target. You can teleport a medium distance. Enemies can also teleport, but they will take damage.
Instinct-Trickable: YES
Cooldown: 7.5 seconds.
Energy: 25.
Breaks Instinct: NO
A-Tier
Portal in Tier-List: [ all ]
VS Comparison
Portal Value
Permanent Value: 1,100,000,000
What can I trade for Portal? Based on Community Opinion & Value:
Trades